

The most common “Green” Caches contain nontradable Fame. As Mob Camps are completed relatively quickly, the loot is also distributed in a nontraditional fashion.Rarity is also instanced, so a given Cache may be rare for one player but legendary for another. They are thus “instanced” treasure chests, with each player having their own reward pool. After completing a Mob Camp, a Cache unlocks that is lootable only by the player that generated it.To solve this, Caches can now be found in all Mob Camps: While some may prefer this, Treasure Chests already serve this purpose, and this gets away from what Mob Camps are supposed to be: PvE objectives that can be completed at any time, versus demanding immediate attention. If it spawns late, we create a “King of the Hill” scenario until the chest spawns. If a chest spawns early, whoever gets there first wins. While we’ve wanted to add more item loot to Mob Camps, traditional delivery methods don’t create the type of gameplay we’re looking for. Knightfall Midseason Patch (Beyond the Veil Patch 8 and Hotfix 1)
